Invert // Invent magic the gathering card art
Guilds of Ravnica (grn)
#228uncommon English Foil

Invert // Invent
{U/R} //
4
islandmountain

Instant // Instant

Switch the power and toughness of each of up to two target creatures until end of turn.

//

Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.

Illustrated by Mathias Kollros
Links
Legalities
Not Legal
standard
Legal
historic
Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Legal
brawl
Not Legal
alchemy
Rulings
If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
2022-12-08wotc
To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
2022-12-08wotc
Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
2022-12-08wotc
Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
2022-12-08wotc
Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2022-12-08wotc
A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
2022-12-08wotc
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
2022-12-08wotc
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
2021-03-19wotc
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
2021-03-19wotc
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
2021-03-19wotc
While resolving Invent, you could put no cards, an instant card, a sorcery card, or an instant card and a sorcery card into your hand.
2018-10-05wotc
If you chose two targets, Invert switches the power and toughness of one creature and it switches the power and toughness of another creature. It doesn't switch one creature's power with another creature's power.
2018-10-05wotc


Alternate Printings

Invert // Invent magic the gathering card art
Normal: $0.12 | Foil: $0.91





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