Outlaws of Thunder Junction (otj)
#93 • uncommon • English • Foil
#93 • uncommon • English • Foil
Lively Dirge 
1
Sorcery
Spree (Choose one or more additional costs.)
+ — Search your library for a card, put it into your graveyard, then shuffle.
+ — Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.
+
1
+
2
Illustrated by Warren Mahy
Links
Legalities
Legal
standardLegal
historicLegal
pioneerLegal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value.
2024-04-12 • wotc
The second mode doesn’t target any cards. You choose which ones you’re returning as Lively Dirge is resolving. You may choose the one you put into the graveyard with the first mode, if applicable, or ones that were already there. By the time Lively Dirge has started resolving, it’s too late for anyone to respond to it.
2024-04-12 • wotc
Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
2024-04-12 • wotc
Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
2024-04-12 • wotc
You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
2024-04-12 • wotc
You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
2024-04-12 • wotc
If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
2024-04-12 • wotc
No matter which modes you choose, you always follow the instructions in the order they are written.
2024-04-12 • wotc
You can’t choose the same mode more than once.
2024-04-12 • wotc
The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
2024-04-12 • wotc
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
2024-04-12 • wotc
If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
2024-04-12 • wotc
If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
2024-04-12 • wotc
If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
2024-04-12 • wotc