Outlaws of Thunder Junction (otj)
#314 • rare • English • Foil
#314 • rare • English • Foil
High Noon 
1
Enchantment
Each player can't cast more than one spell each turn.
, Sacrifice this enchantment: It deals 5 damage to any target.
4
Illustrated by Eduardo Francisco
Links
Legalities
Legal
standardLegal
historicLegal
pioneerLegal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
If you cast High Noon, you’ve already cast at least one spell that turn (High Noon itself) so you won’t be able to cast any more spells until the next turn. If High Noon enters the battlefield on a turn where you haven’t cast any spells, you’ll be able to cast one spell that turn.
2024-04-12 • wotc
If you cast a spell that was countered, you can’t cast another spell during the same turn while High Noon is on the battlefield.
2024-04-12 • wotc