Magic 2012 (m12)
#153 • rare • English • Foil
#153 • rare • English • Foil
Scrambleverse 

6
Sorcery
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Illustrated by Dan Murayama Scott
Links
Legalities
Not Legal
Not Legal
Not Legal
Legal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
Once Scrambleverse starts to resolve, no player may respond until it has finished resolving. For example, you can’t wait to see who will control a creature before deciding whether or not to activate one of its abilities.
2011-09-22 • wotc
For each nonland permanent, any player may be randomly chosen, including the permanent’s current controller.
2011-09-22 • wotc
All of the control-change effects happen at the same time.
2011-09-22 • wotc
Each nonland permanent will untap, no matter which player was randomly chosen to gain control of it.
2011-09-22 • wotc