March of the Machine (mom)
#35 • uncommon • English • Foil
#35 • uncommon • English • Foil
Seal from Existence 

1
Enchantment
Ward (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
3
3
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Illustrated by Anato Finnstark
Links
Legalities
Not Legal
Legal
historicLegal
pioneerLegal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
Seal from Existence’s last ability creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after Seal from Existence leaves the battlefield.
2023-04-14 • wotc
If Seal from Existence leaves the battlefield before its last ability resolves, the target permanent won’t be exiled.
2023-04-14 • wotc
Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
2023-04-14 • wotc
If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
2023-04-14 • wotc
In a multiplayer game, if Seal from Existence’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
2023-04-14 • wotc