Final Fantasy (fin)
#158 • uncommon • English • Foil
#158 • uncommon • English • Foil
Sidequest: Play Blitzball // World Champion, Celestial Weapon
Enchantment // Legendary Artifact — Equipment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
//
Double Overdrive — Equipped creature gets +2/+0 and has double strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
//
Double Overdrive — Equipped creature gets +2/+0 and has double strike.
Equip
3
3
Illustrated by Ittoku
Links
Legalities
Legal
standardLegal
historicLegal
pioneerLegal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderLegal
brawlLegal
alchemy