Commander Legends: Battle for Baldur's Gate (clb)
#799 • rare • English • Non-Foil
#799 • rare • English • Non-Foil
Jeska's Will 
2
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
• Add
• Exile the top three cards of your library. You may play them this turn.
Illustrated by Izzy
Links
Legalities
Not Legal
Not Legal
Not Legal
Not Legal
Legal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
Jeska's Will isn't a mana ability, even if you select the first mode (or both modes). It uses the stack and can be responded to.
2020-11-10 • wotc
Use the number of cards in the target opponent's hand as Jeska's Will resolves to determine how much {R} to add.
2020-11-10 • wotc
You must follow the normal timing permissions and restrictions for the exiled cards. You can't play lands this way unless you have land plays available.
2020-11-10 • wotc
You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
2020-11-10 • wotc
Any of the exiled cards you don't play will remain exiled.
2020-11-10 • wotc
Even though the card is named after a specific character, controlling any commander will satisfy its condition.
2020-11-10 • wotc
There's no extra bonus if you control more than one commander.
2020-11-10 • wotc
The commander you control doesn't have to be your commander.
2020-11-10 • wotc
Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
2020-11-10 • wotc
Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
2020-11-10 • wotc