Vault 87: Forced Evolution magic the gathering card art
Fallout (pip)
#122rare English Foil

Vault 87: Forced Evolution
3
forestisland

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target non-Mutant creature for as long as you control this Saga.

II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.

III — Draw cards equal to the greatest power among Mutants you control.

Illustrated by Nicholas Gregory
Links
Legalities
Not Legal
standard
Not Legal
historic
Not Legal
pioneer
Not Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Not Legal
brawl
Not Legal
alchemy
Rulings
If Vault 87 leaves the battlefield before its first chapter ability resolves, you won't gain control of the target creature at all.
2024-03-08wotc
The target of Vault 87's first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won't end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
2024-03-08wotc
Use the greatest power among Mutants you control as Vault 87's last ability resolves to determine how many cards to draw.
2024-03-08wotc


Alternate Printings

Vault 87: Forced Evolution magic the gathering card art
Normal: N/A | Foil: $2.98
Vault 87: Forced Evolution magic the gathering card art
Normal: $0.13 | Foil: $0.35





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