Kaladesh Remastered (klr)
#171 • uncommon • English • Non-Foil
#171 • uncommon • English • Non-Foil
Nature's Way 
1
Sorcery
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Illustrated by Zack Stella
Links
Legalities
Not Legal
Legal
historicLegal
pioneerLegal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
You can't cast Nature's Way unless you choose both a creature you control and a creature you don't control as targets.
2016-09-20 • wotc
If either target is an illegal target as Nature's Way resolves, no damage will be dealt.
2016-09-20 • wotc
If the creature you don't control is an illegal target as Nature's Way tries to resolve, the creature you control will still gain vigilance and trample.
2016-09-20 • wotc
Trample only applies to the assignment of combat damage, not the damage Nature's Way has the creature deal.
2016-09-20 • wotc