Combine Guildmage magic the gathering card art
Ravnica Allegiance (rna)
#163uncommon English Foil

Combine Guildmage
forestisland

Creature — Merfolk Wizard

1
forest, tap: This turn, each creature you control enters with an additional +1/+1 counter on it.

1
island, tap: Move a +1/+1 counter from target creature you control onto another target creature you control.

Illustrated by Yeong-Hao Han
Links
Legalities
Not Legal
standard
Legal
historic
Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Legal
brawl
Not Legal
alchemy
Rulings
If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.
2019-01-25wotc
If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.
2019-01-25wotc
If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.
2019-01-25wotc


Alternate Printings

Combine Guildmage magic the gathering card art
Normal: $0.14 | Foil: $0.59





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