Magosi, the Waterveil magic the gathering card art
Zendikar (zen)
#218rare English Foil

Magosi, the Waterveil

Land

This land enters tapped.

tap: Add island.

island, tap: Put an eon counter on this land. Skip your next turn.

tap, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.

Illustrated by Eric Deschamps
Links
Legalities
Not Legal
standard
Not Legal
historic
Not Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Not Legal
brawl
Not Legal
alchemy
Rulings
As Magosi’s third ability resolves, you’ll skip your next turn even if you don’t put an eon counter on Magosi (because it’s left the battlefield by then, perhaps).
2009-10-01wotc
You can activate Magosi’s fourth ability only if it has an eon counter on it.
2009-10-01wotc
You return Magosi to its owner’s hand as part of the cost to activate its fourth ability. If Magosi has more than one eon counter on it, you can’t activate the ability, untap it, then activate it again.
2009-10-01wotc
If you somehow activate Magosi’s third and fourth abilities during the same turn, the effects will cancel each other out. The turn you skip is the next one you would take, which is the turn created by Magosi’s fourth ability. It doesn’t matter in which order the abilities resolved.
2009-10-01wotc
If you take an extra turn in a Two-Headed Giant game, you entire team takes the extra turn.
2009-10-01wotc


Alternate Printings

Magosi, the Waterveil magic the gathering card art
Normal: $0.87 | Foil: $6.95





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