Magic 2012 (m12)
#85 • rare • English • Foil
#85 • rare • English • Foil
Call to the Grave 
4
Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
Illustrated by Daarken
Links
Legalities
Not Legal
Not Legal
Not Legal
Legal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
If a player controls no creatures, or each creature they control is a Zombie, that player does nothing when the first ability resolves.
2011-09-22 • wotc
If there is at least one creature on the battlefield at the beginning of the end step, the last ability won't trigger. If it does trigger, but a creature enters before it resolves, the ability won't do anything when it resolves. Call to the Grave's controller won't sacrifice it.
2011-09-22 • wotc
In a Two-Headed Giant game, Call to the Grave will trigger twice during each team's upkeep, once for each player. Each of the two players will sacrifice a non-Zombie creature when the ability referring to that player resolves.
2011-09-22 • wotc