Zendikar (zen)
#3 • common • English • Foil
#3 • common • English • Foil
Bold Defense 
2
Instant
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
3
3
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
Illustrated by Scott Chou
Links
Legalities
Not Legal
Not Legal
Not Legal
Legal
ModernLegal
LegacyLegal
pauperLegal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
2024-11-08 • wotc
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
2024-11-08 • wotc
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
2024-11-08 • wotc
If a spell's kicker cost was paid, the spell is "kicked."
2024-11-08 • wotc
The kicker ability doesn't let you pay a kicker cost more than once.
2024-11-08 • wotc
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
2024-11-08 • wotc
If a creature doesn't have first strike, granting it first strike after combat damage has been dealt in the first combat damage step won't prevent it from dealing combat damage. It will still assign and deal its combat damage in the second combat damage step.
2009-10-01 • wotc
Only creatures you control as Bold Defense resolves are affected.
2009-10-01 • wotc