Jumpstart (jmp)
#484 • uncommon • English • Non-Foil
#484 • uncommon • English • Non-Foil
Scuttlemutt
3
Artifact Creature — Scarecrow
Illustrated by Jeremy Jarvis
Links
Legalities
Not Legal
Legal
historicLegal
pioneerLegal
ModernLegal
LegacyLegal
pauperLegal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
2019-07-12 • wotc
The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
2019-07-12 • wotc
In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
2019-07-12 • wotc