Mystery Booster Playtest Cards 2019 (cmb1)
#4 • rare • English • Non-Foil
#4 • rare • English • Non-Foil
Enroll in the Coalition 
3
Enchantment
You are a Flagbearer.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.
Illustrated by Chris Mooney
Links
Legalities
Not Legal
Not Legal
Not Legal
Not Legal
Not Legal
Not Legal
Not Legal
Not Legal
Not Legal
Not Legal
Rulings
Flagbearer is a creature type, but while you control Enroll in the Coalition, you’re not a creature. You can’t be the target of spell or abilities that target creatures but not players, even if those spells or abilities affect Flagbearers specifically.
2019-11-12 • wotc
Any player’s Flagbearer may be targeted. For example, if each player controls a Coalition Honor Guard and you control Enroll in the Coalition, an opponent’s Shock could target either creature or you, but not another player.
2019-11-12 • wotc
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. Triggered abilities (written with “when,” “whenever,” or “at”) don’t have to target a Flagbearer.
2019-11-12 • wotc
If a spell or ability’s targets are changed, or if a copy of a spell or ability is put onto the stack and has new targets chosen, it doesn’t have to target a Flagbearer.
2019-11-12 • wotc
If a player chooses targets for another player’s spell or ability, or if targets are chosen randomly, they don’t have to target a Flagbearer.
2019-11-12 • wotc