Anzrag, the Quake-Mole magic the gathering card art
Murders at Karlov Manor (mkm)
#186mythic English Foil

Anzrag, the Quake-Mole
2
mountainforest

Legendary Creature — Mole God

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

3
mountainmountainforestforest: Anzrag must be blocked each combat this turn if able.

Illustrated by Helge C. Balzer
Links
Legalities
Legal
standard
Legal
historic
Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Legal
brawl
Not Legal
alchemy
Rulings
If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.
2024-02-02wotc
Anzrag, the Quake-Mole's first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.
2024-02-02wotc
If you activate Anzrag, the Quake-Mole's last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.
2024-02-02wotc
If you activate Anzrag, the Quake-Mole's last ability, but each creature the defending player controls can't block for any reason, Anzrag isn't blocked. If there's a cost associated with blocking Anzrag, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.
2024-02-02wotc


Alternate Printings

Anzrag, the Quake-Mole magic the gathering card art
Normal: N/A | Foil: $7.13
Anzrag, the Quake-Mole magic the gathering card art
Normal: $4.83 | Foil: $7.95
Anzrag, the Quake-Mole magic the gathering card art
Normal: N/A | Foil: $7.38
Anzrag, the Quake-Mole magic the gathering card art
Normal: $3.66 | Foil: $3.56
Anzrag, the Quake-Mole magic the gathering card art
Normal: $3.86 | Foil: $4.68





Dumb Dragon Logo
Sign up for exclusive updates, community events, subscriber-only deals, and a 10% off coupon.

© 2025 Dumb Dragon LLC. All rights reserved.