New Capenna Commander (ncc)
#128 • rare • English • Non-Foil
#128 • rare • English • Non-Foil
In Too Deep 

Enchantment — Aura
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with ", Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with "
2
Illustrated by José Parodi
Links
Legalities
Not Legal
Not Legal
Not Legal
Not Legal
Legal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
2022-04-29 • wotc
Split second doesn't allow players to cast the spell it's on at times when they otherwise wouldn't be able to cast it. An enchantment with split second may still be cast only during its controller's main phase when the stack is empty.
2022-04-29 • wotc
Players may turn face-down creatures face up while a spell with split second is on the stack.
2022-04-29 • wotc
Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
2022-04-29 • wotc
Casting a spell with split second won't affect spells and abilities that are already on the stack.
2022-04-29 • wotc
If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
2022-04-29 • wotc
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
2022-04-29 • wotc