Dragons of Tarkir (dtk)
#147 • common • English • Foil
#147 • common • English • Foil
Lose Calm 
3
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Illustrated by Jason A. Engle
Links
Legalities
Not Legal
Not Legal
Legal
pioneerLegal
ModernLegal
LegacyLegal
pauperLegal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
Lose Calm can target any creature, including one that’s untapped or one you already control.
2015-02-25 • wotc
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
2015-02-25 • wotc