Assassin's Creed (acr)
#57 • rare • English • Foil
#57 • rare • English • Foil
Haytham Kenway 

2
Legendary Creature — Human Knight
Protection from Assassins
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
Illustrated by Vilhelmas Banys
Links
Legalities
Not Legal
Not Legal
Not Legal
Legal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled.
2024-07-05 • wotc
Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled.
2024-07-05 • wotc
If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield.
2024-07-05 • wotc