Dragon's Maze (dgm)
#71 • uncommon • English • Foil
#71 • uncommon • English • Foil
Fluxcharger 

2
Creature — Weird
Flying
Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.
Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.
Illustrated by Willian Murai
Links
Legalities
Not Legal
Not Legal
Legal
pioneerLegal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
2021-03-19 • wotc
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
2021-03-19 • wotc
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
2021-03-19 • wotc