Jumpstart 2022 (j22)
#243 • common • English • Non-Foil
#243 • common • English • Non-Foil
Shining Armor 
1
Artifact — Equipment
Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip
3
3
Illustrated by Eric Deschamps
Links
Legalities
Not Legal
Legal
historicLegal
pioneerLegal
ModernLegal
LegacyLegal
pauperLegal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
2019-10-04 • wotc
If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.
2019-10-04 • wotc