Jumpstart (jmp)
#305 • common • English • Non-Foil
#305 • common • English • Non-Foil
Collateral Damage 
Instant
As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target.
Collateral Damage deals 3 damage to any target.
Illustrated by Ryan Barger
Links
Legalities
Not Legal
Legal
historicLegal
pioneerLegal
ModernLegal
LegacyLegal
pauperLegal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
If you sacrifice an attacking or blocking creature during the declare blockers step, it won’t deal combat damage. If you wait until the combat damage step, but that creature is dealt lethal damage, it’ll be destroyed before you get a chance to sacrifice it.
2014-11-24 • wotc
You must sacrifice exactly one creature to cast this spell; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.
2014-11-24 • wotc
Players can respond to Collateral Damage only after it’s been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to stop you from casting this spell.
2014-11-24 • wotc