Sage of Hours magic the gathering card art
Journey into Nyx (jou)
#50mythic English Foil

Sage of Hours
1
island

Creature — Human Wizard

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.

Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.

Illustrated by Matt Stewart
Links
Legalities
Not Legal
standard
Not Legal
historic
Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Not Legal
brawl
Not Legal
alchemy
Rulings
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
2014-04-26wotc
Heroic abilities will resolve before the spell that caused them to trigger.
2014-04-26wotc
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
2014-04-26wotc
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
2014-04-26wotc


Alternate Printings

Sage of Hours magic the gathering card art
Normal: $10.26 | Foil: $30.51





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