Treasure Chest (pz2)
#65781 • common • English • Foil
#65781 • common • English • Foil
Custodi Squire 
4
Creature — Spirit Cleric
Flying
Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
Illustrated by Alex Horley-Orlandelli
Links
Legalities
Not Legal
Not Legal
Not Legal
Not Legal
Legal
LegacyLegal
pauperLegal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
If a choice has no votes, it can't have the most votes. If all choices have zero votes, the voting ability has no effect.
2017-06-13 • wotc
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
2014-05-29 • wotc
You must vote for one of the available options. You can't abstain.
2014-05-29 • wotc
If Custodi Squire is not on the battlefield when its ability resolves, the vote will still take place and the card(s) that had the most votes will still be returned to your hand.
2014-05-29 • wotc
Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
2014-05-29 • wotc
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
2014-05-29 • wotc
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
2014-05-29 • wotc