March of the Machine (mom)
#232 • uncommon • English • Foil
#232 • uncommon • English • Foil
Invasion of Azgol // Ashen Reaper
Battle — Siege // Creature — Zombie Elemental
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, target player sacrifices a creature or planeswalker of their choice and loses 1 life.
//
Menace
At the beginning of your end step, put a +1/+1 counter on this creature if a permanent was put into a graveyard from the battlefield this turn.
When this Siege enters, target player sacrifices a creature or planeswalker of their choice and loses 1 life.
//
Menace
At the beginning of your end step, put a +1/+1 counter on this creature if a permanent was put into a graveyard from the battlefield this turn.
Illustrated by Joshua Raphael
Links
Legalities
Not Legal
Legal
historicLegal
pioneerLegal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
Ashen Reaper’s ability triggers at the beginning of each of your end steps, even if nothing has entered any graveyard that turn. The ability checks as it resolves whether to put a +1/+1 counter on Ashen Reaper or not. This means the ability will count any permanent that’s put into a graveyard in response to the ability.
2023-04-14 • wotc
The ability will count any permanent that was put into a graveyard, including token permanents.
2023-04-14 • wotc
If a nontoken permanent is put into a graveyard, it doesn’t matter what happens to the permanent card afterward. Ashen Reaper’s ability will count it even if the card has left the graveyard by the time the ability resolves.
2023-04-14 • wotc
Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
2023-04-14 • wotc
As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14 • wotc
A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14 • wotc
If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14 • wotc
A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14 • wotc
Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14 • wotc
A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14 • wotc
Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14 • wotc
A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14 • wotc
If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14 • wotc
If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14 • wotc
If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14 • wotc
If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14 • wotc
In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14 • wotc
If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14 • wotc
Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14 • wotc