Alchemy: Tarkir (ytdm)
#10 • uncommon • English • Non-Foil
#10 • uncommon • English • Non-Foil
Dragonblood Twins 
1
Creature — Human Monk
Double team
Flurry — Whenever you cast your second spell each turn, until end of turn, this creature has base power and toughness 4/4 and gains flying.
Flurry — Whenever you cast your second spell each turn, until end of turn, this creature has base power and toughness 4/4 and gains flying.
Illustrated by Bram Sels
Links
Legalities
Not Legal
Legal
historicNot Legal
Not Legal
Not Legal
Not Legal
Not Legal
Not Legal
Legal
brawlLegal
alchemy