Leather Armor magic the gathering card art
The List (plst)
#AFR-248common English Non-Foil

Leather Armor
1

Artifact — Equipment

Equipped creature gets +0/+1 and has ward
1
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
1
.)

Equip
0
. Activate only once each turn.

Illustrated by Martina Pilcerova
Links
Legalities
Not Legal
standard
Legal
historic
Legal
pioneer
Legal
Modern
Legal
Legacy
Legal
pauper
Legal
vintage
Legal
Commander
Legal
brawl
Not Legal
alchemy
Rulings
If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.
2021-07-23wotc
The emblem's triggered ability checks the total amount of life that opponent has lost over the entire turn after the creatures you control deal combat damage to them. If the amount is 8 or greater, the ability won't trigger.
2021-07-23wotc
Only the total life lost is considered, not any life that opponent may have gained. For example, if an opponent loses 4 life, then gains 5 life, then creatures you control deal 3 combat damage to them, the emblem's ability will trigger and the opponent will lose 1 life.
2021-07-23wotc


Alternate Printings

Leather Armor magic the gathering card art
Normal: $0.17 | Foil: N/A
Leather Armor magic the gathering card art
Normal: $0.09 | Foil: $0.20





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