Future Sight (fut)
#23 • rare • English • Foil
#23 • rare • English • Foil
Imperial Mask 
4
Enchantment
When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Illustrated by Christopher Moeller
Links
Legalities
Not Legal
Not Legal
Not Legal
Legal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.
2007-05-01 • wotc
Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
2007-05-01 • wotc
If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter as copies of Imperial Mask.
2007-05-01 • wotc
If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter as copies of whatever it was copying when it last existed on the battlefield.
2007-05-01 • wotc
This card creates tokens that enter as enchantments, not creatures.
2007-05-01 • wotc