Commander Legends (cmr)
#3 • rare • English • Foil
#3 • rare • English • Foil
Akroma's Will 
3
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Illustrated by Antonio José Manzanedo
Links
Legalities
Not Legal
Legal
historicNot Legal
Not Legal
Legal
LegacyNot Legal
Legal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
Even though the card is named after a specific character, controlling any commander will satisfy its condition.
2020-11-10 • wotc
There's no extra bonus if you control more than one commander.
2020-11-10 • wotc
The commander you control doesn't have to be your commander.
2020-11-10 • wotc
Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
2020-11-10 • wotc
Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
2020-11-10 • wotc