Hydro-Man, Fluid Felon magic the gathering card art
Through the Omenpaths (om1)
#27rare English Non-Foil

Hydro-Man, Fluid Felon
islandisland

Legendary Creature — Elemental Villain

Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.

At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "tap: Add island." (He's not a creature during that time.)

Illustrated by David Palumbo
Links
Legalities
Legal
standard
Legal
historic
Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Legal
brawl
Legal
alchemy
Rulings
The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for {U} once your turn has started.
2025-09-19wotc
After the triggered ability resolves during your end step, however, you may tap him for {U}, even if he entered the battlefield this turn.
2025-09-19wotc


Alternate Printings

Hydro-Man, Fluid Felon magic the gathering card art
Normal: N/A | Foil: $2.53
Hydro-Man, Fluid Felon magic the gathering card art
Normal: $0.35 | Foil: $0.50
Hydro-Man, Fluid Felon magic the gathering card art
Normal: $0.24 | Foil: $0.34
Hydro-Man, Fluid Felon magic the gathering card art
Normal: N/A | Foil: N/A





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