Avatar: The Last Airbender Eternal (tle)
#6 • mythic • English • Foil
#6 • mythic • English • Foil
Scout's Warning 
Instant
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Draw a card.
Illustrated by Viacom
Links
Legalities
Not Legal
Legal
historicNot Legal
Legal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderLegal
brawlNot Legal
Rulings
If you cast multiple Scout's Warnings on the same turn, they'll all apply to the very next creature spell you cast.
2013-04-15 • wotc
You cannot use this effect to play Dryad Arbor during an opponent's turn.
2013-04-15 • wotc
You don't choose a creature card when Scout's Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.
2013-04-15 • wotc
After Scout's Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.
2013-04-15 • wotc

