Neurok Transmuter magic the gathering card art
Darksteel (dst)
#27uncommon English Foil

Neurok Transmuter
2
island

Creature — Human Wizard

island: Target creature becomes an artifact in addition to its other types until end of turn.

island: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Illustrated by Mark Zug
Links
Legalities
Not Legal
standard
Not Legal
historic
Not Legal
pioneer
Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Not Legal
brawl
Not Legal
alchemy
Rulings
Neurok Transmuter’s second ability removes the type “artifact” — and any artifact subtypes — from the artifact creature it targets. It doesn’t remove any other types or any subtypes of other types, and it doesn’t remove supertypes. If the artifact was legendary, it’s still legendary, and the “Legend rule” applies normally.
2004-12-01wotc
Equipment that stops being an artifact loses the subtype “Equipment.” Permanents without the subtype Equipment can’t equip creatures. Of course, artifact creatures can’t equip anything either.
2004-12-01wotc
Neurok Transmuter’s second ability interacts strangely with March of the Machines from the Mirrodin set. If an artifact is an artifact creature only because March of the Machines is on the battlefield and you then activate Neurok Transmuter’s second ability on that artifact creature, the result is a permanent with no types whatsoever. Neurok Transmuter’s ability removes the type “artifact.” March of the Machines depends on knowing what is and isn’t an artifact. The permanent won’t be an artifact when March of the Machine’s effect is applied and therefore it won’t be turned into a creature.
2004-12-01wotc


Alternate Printings

Neurok Transmuter magic the gathering card art
Normal: $0.15 | Foil: $1.57





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