Dissension (dis)
#30 • rare • English • Foil
#30 • rare • English • Foil
Psychic Possession 

2
Enchantment — Aura
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
Illustrated by Mark Tedin
Links
Legalities
Not Legal
Not Legal
Not Legal
Legal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
An Aura with enchant opponent can't be attached to a permanent.
2006-05-01 • wotc
Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.
2006-05-01 • wotc
Psychic Possession's controller, not the enchanted player, skips their draw step.
2006-05-01 • wotc
If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
2006-05-01 • wotc
In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
2006-05-01 • wotc