Witch Hunt magic the gathering card art
The List (plst)
#C13-133rare English Non-Foil

Witch Hunt
4
mountain

Enchantment

Players can't gain life.

At the beginning of your upkeep, this enchantment deals 4 damage to you.

At the beginning of your end step, target opponent chosen at random gains control of this enchantment.

Illustrated by Karl Kopinski
Links
Legalities
Not Legal
standard
Not Legal
historic
Not Legal
pioneer
Not Legal
Modern
Legal
Legacy
Not Legal
pauper
Legal
vintage
Legal
Commander
Not Legal
brawl
Not Legal
alchemy
Rulings
Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.
2013-10-17wotc
Abilities that trigger whenever a player gains life can’t trigger and effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.
2013-10-17wotc
If an effect sets a player’s life total to a specific number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)
2013-10-17wotc
To choose a target at random, all possible legal targets must have an equal chance of being chosen. There are many ways to do this, including assigning each possible legal target a number and rolling a die.
2013-10-17wotc
The target is chosen at random as you put the last ability on the stack. Players can respond to this ability knowing who the target is.
2013-10-17wotc
If you control Witch Hunt, you are not a legal target. If there are no legal targets available, the ability is removed from the stack and you retain control of Witch Hunt.
2013-10-17wotc


Alternate Printings

Witch Hunt magic the gathering card art
Normal: $1.18 | Foil: N/A
Witch Hunt magic the gathering card art
Normal: $0.31 | Foil: N/A





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