Shadows over Innistrad (soi)
#147 • uncommon • English • Foil
#147 • uncommon • English • Foil
Breakneck Rider // Neck Breaker
Creature — Human Scout Werewolf // Creature — Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
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Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Illustrated by Victor Adame Minguez
Links
Legalities
Not Legal
Not Legal
Legal
pioneerLegal
ModernLegal
LegacyNot Legal
Legal
vintageLegal
CommanderNot Legal
Not Legal
Rulings
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
2016-04-08 • wotc
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
2016-04-08 • wotc